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This paper is presented in an historical context and is indicative of the various rants, raves, treatises, etc., that were prevalent in the old BBS (Bulletin Board Service) days. Content has not been changed, though formatting changes may have taken place to make it more presentable. (Spelling, sentence/paragraph structure, etc.) Wherever possible, credit is given to the originating source.
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Murphy's Laws of Combat
If the enemy is in range, so are
you.
Incoming fire has the right of way.
Don't look conspicuous, it draws
fire.
There is always a way. (But) The easy
way is always mined.
Try to look unimportant, they may
be low on ammo.
Professionals are predictable, it's
the amateurs that are dangerous.
The enemy invariably attacks on
two occasions:
Teamwork is essential, it gives them
someone else to shoot at.
If you can't remember, then the
claymore is pointed at you.
The enemy diversion you have been
ignoring will be the main attack.
A "sucking chest wound"
is nature's way of telling you to slow down.
If your attack is going well, you
have walked into an ambush.
Never draw fire, it irritates
everyone around you.
Anything you do can get you shot,
including nothing.
Make it tough enough for the enemy to
get in and you won't be able to get out.
Never share a foxhole with anyone braver
than yourself.
If you're short of everything but the
enemy, you're in a combat zone.
When you have secured an area, don't forget
to tell the enemy.
Never forget that your weapon is made by
the lowest bidder.
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